Ratchet and Clank Future:Tools of DestructionClick Images For Better View |
Nov 2008 | RCF:ToD | Imperial Fight FestivalResponsible for first building, small buildings, crowd stands, metal walls, signage, flagpoles, arena spotlights, all pathways docks and natural elements (rocks, plants, trees, grass, ground, etc), 98% of all textures, 85% of all models UVs, shrubbing all areas, and composing individual areas. |
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Nov 2008 | RCF:ToD | I.R.I.S SupercomputerResponsible for all natural elements (ice, plants, trees, ground, etc), all textures and UVs for listed elements, shrubbing all areas, and composing individual areas. |
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Nov 2008 | RCF:ToD | SargassoResponsible for all Lombax architecture, Kerchu Silo and Drilling Rig, all textures and UVs for Lombax elements, all UVing of Kerchu elements, and composing individual areas. |
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Nov 2008 | RCF:ToD | Slag's FleetResponsible for Slag's Fleet main building interior and exterior architecture, Magcycle Tube, Ground Lamp models and UVs for listed elements, Asteroids: models, UVs, and textures, and composing individual areas. |
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